R&D Domains:
Agile Manufacturing
Artificial Intelligence
Content Science
Digital Broadcast Technologies
Digital Metacognition
Digital Video
Education and Training
Healthcare Science
Innovation Strategies
Leadership Theory
Management Science
Pedagogenomics
Socratic Spaces
Telecommunications
Workforce Development
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PUBLICATIONS & PRESENTATIONS:
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The Socratic Space: How AI Can Transform Ideas into New Knowledge
Linda Tsantis, Johns Hopkins University, Christina Harnett, Johns Hopkins University,
Miriam Masullo, University of Maryland, University College, Antonio Ruiz, Leidos, 2020
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Enabling, Deploying and Managing the Breakout Workforce
Masullo, M.J., University of Maryland, Christina Harnett, Johns Hopkins University, Antonio Ruiz, Leidos,
Linda Tsantis, Johns Hopkins University, Timothy Schoeb, US Government Agencies,
Journal of Management and Innovation, Mercy College, New York, USA, Spring 2017.
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Statistical Research Instruction in a Blended Course Environment
Masullo, M.J., University of Maryland,
United States Conference On Teaching Statistics, Ohio State University, Ohio, USA, June 2009.
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Driving Skills For Life - DSFL: An Online Courseware Program To Save Lives
Masullo, M.J., University of Maryland, Tsantis, L., Johns Hopkins University, Criscenti, D., PCGCampbell,
Proceedings, Association for the Advancement of Computing in Education (AACE),
ED-MEDIA 2009-World Conference on Educational Multimedia, Hypermedia & Telecommunications, Hawaii, USA, June 2009.
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Decision Skills Training for Saving Lives
Masullo, M.J., University of Maryland, Tsantis, L., Johns Hopkins University,
Art and Science in Simulation Based Training: Learning, Arts and the Brain Summit,
Johns Hopkins University, Maryland, USA, May 2009.
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Issues of Knowledge Acquisition in a Simulated Training Environment
Miriam J. Masullo, Rudy Naranjo, Omar Spaulding, inViVo Vision, Inc.
Bruce Moyer, Karen O'Keefe, Lisa Ruff, Haverstick, Inc.. Timothy Schoeb,
US Government Agencies, Applied Learning Technology, SALT'07, Arlington, Virginia, August 2007.
Abstract:
We address the pedagogical and technical issues that must be considered in the designing of an online training environment
requiring maximum knowledge acquisition in the minimum amount of time. We present a combination of: 1) accelerated learning
to address the need to learn more quickly and retain more knowledge, 2) situation-specific knowledge management to act upon
a situation and take decisive actions, and 3) intervention coaching to help find the right course of action in a maze of
options and considerations. We suggest that a situation emulator is required to support a swift transition to real scenarios,
including replicated instrumentation.
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Strategic Training: Competency-Based Training + Agile Learning = 100% Mastery
Miriam J. Masullo, Ph.D., inViVo Vision, Inc., Bruce Moyer, Haverstick, Inc.
Linda Tsantis, Ph.D., Johns Hopkins University, Timothy Schoeb, US Government Agencies, Applied Learning Technology, SALT'07, Arlington, Virginia, August 2007.
Abstract:
We present a conceptual model for an integrated, continuous, training and assessment environment, designed to achieve
one hundred percent mastery, which is competency-based and grounded on the principles of agile learning. The goal is
to be able to determine when and if one hundred percent mastery of a skill is attained. We consider two fundamental
research issues: 1) the competency-based approach to training is significantly different from traditional pedagogical
models, and 2) a continuous assessment model is required to determine competency. The training model is coupled to an
assessment model that includes a mediating component, guided practice and independent observations.-
An IT Framework to Support Systemic Agile Learning
Masullo, M.J., inViVo Vision, Inc., Tsantis, L., Johns Hopkins University, Messier, P., National Learning Foundation,
Athens Institute for Education and
Research, International Conference on Education, Greece, May 2006.
Abstract:
In situations of challenge and uncertainty, agile learning is an absolute necessity to reduce risks and maximize
human response-ability. We need only examine current events to find instances of why the application of agile learning
is an absolute necessity; and, to find examples of our failure to train in agility-enabling learning principles. This
presentation proposes that teaching for agile thinking can result from from teaching in the agile learning approach. A
framework for systemic agile learning supported by ubiquitous advanced technologies has become a necessity in the complex,
fast moving global and digital environments. The reality of unexpected challenges for which no amount of training, schooling
or measured performance can prepare us demands that we teach to think quickly and efficiently. The only form of problem solving
skill that is at our disposal, when in doubt,is our ability to learn, forming new mental models as a process of agile thinking,
and being able to act on it in reaction to new situations. These skills come from agile learning and can be taught systematically
using technology.
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Designing a Mobile Education and Learning Infrastructure as a Component of Our National Preparedness
Masullo, M.J., inViVo Vision, Inc., Tsantis, L., Johns Hopkins University, SALT'2006, Florida, USA, February 2006.
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Agile Learning for Agile Manufacturing: An eLearning Model
Masullo, M.J., inViVo Vision, Inc., Tsantis, L., Johns Hopkins University, Messier, P, National Learning Foundation,
Criscenti, D, Campbell & Co., SALT'2005, Virginia, USA, August 2005.
Abstract:
In this paper we discuss the need for bringing the traditional training concept of apprenticeship that has been the educational
legacy of the manufacturing industry, into the 21st Century through the integration of knowledge and content management with
collaboration technologies. We discuss the development of an specialized e-learning approach to address systematic workforce
development through online apprenticeship and training as a necessary training paradigm shift to significantly improve the skills
level of the American manufacturing workforce by applying well-established online constructs for content, instruction and assessment.
Within that framework, we propose to explore the need to: a) define the requirements for deploying current Internet collaboration
technologies in the manufacturing domain, b) assist the manufacturing industry in systematically connecting the workforce of the future
to on-line resources and masters, c) create realistic apprenticeship relationships outside the assembly line and shop-floor, d) help
create new pre-job training or post-secondary manufacturing skills development programs, and e) help enhance recruiting opportunities
for industry. The paper is focused on the basic need for developing a new (online) manufacturing training methodology in order to aid
the American manufacturing industry to recruit, train and build the manufacturing workforce of the future.
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An Anatomy of the International ICT Divide
Masullo, M.J., inViVo Vision, Inc., Moreno, W., University of South Florida, Tsantis, L., Johns Hopkins University,
Third International Conference on Education and Information Systems, EISTE'05, Florida, USA, July 2005.
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A Framework for the Maintenance and Evolution of ePolicy-Guided Web Applications
Bergin, S., National University of Ireland, Maynooth, Keating, J.G., National University of Ireland, Maynooth,
Masullo, M.J., InViVoVision, Inc., Connecticut, USA. Benoit, A., National University of Ireland, MaynoothMasullo,
Institute for Operations Research and the Management Sciences, Austria, July 2005.
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Hispanics and the Future of America
Masullo, M.J., InViVoVision, Inc., Connecticut, USA, Yale School of Management, Yale University, Connecticut, USA, Februart 2005.
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Education and the Digital Divide: Is NCLB the Way Across?
Masullo, M.J., Tsantis, L., Harvard Law School, Cambridge, Massachusetts, April 2003.
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eMentoring as a New Paradigm for Learning
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Self eMentoring as a New Paradigm for In-Sservice Teacher Education
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Knowledge and Talent Discovery
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Challenges in Education: Minority Engineering
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Utilizing the Digital Library at Florida International University
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Digital Libraries: Potential and Risks
Masullo, M.J., Thomas J. Watson IBM Research Center, McMullen, B., Tufts University, Postlethwaite, B., Tufts University,
EDUCAUSE, Long Beach, California, 1999.
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On the Need for Realistically Scaleable Educational Technology
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Discovering the Academic Potential in Our Children
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ACM Workshop on Digital Libraries in Education
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Equitable Access to Educational Resources
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People Are the Only Thing that Matter
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e-Quality
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Challenging the Meaning of Information Technology
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WWW.EDUCATION.UNESCO.ORG
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Developing a Digital National Library for Undergraduate Science, Mathematics, Engineering and Technology Education:
Report of a Workshop
Masullo, M.J., et al, Steering Committee for Developing a Digital National Library forUndergraduate Science, Mathematics, Engineering,
and TechnologyEducation, National Research Council, National Academy of Sciences, The National Academies Press, 1998.
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User Scenarios for Equity Access to Educational Resources
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A Regional Broadcast-Centric Education System,
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Educational Multimedia: Perspective in Evolution
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Roles for Digital Libraries in K-12 Education,
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A Universal and Global Education Infrastructure
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Infrastructure, Education and Digital Libraries
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Pioneering Video-on-Demand Projects in K-12 Education
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Video-on-Demand for Teachers and Students
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Putting Digital Libraries to Work for Education
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Window on the World
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Incorporating New Paradigms in Distance Learning,
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Networked Access to Digital Libraries in K-12 Education
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The EduPort Demonstration Project,
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A Technology Infrastructure for Our Education System,
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Workshop on Digital Libraries: Current Issues,
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First Workshop on Digital Libraries for K-12 Education,
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Multimedia-on-Demand and the Organization of Education Systems,
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RHINO: Designing Multimedia Curriculum Blocks,
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Educational Media On-Demand,
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Improving Learning with Information Technology
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Serving the Needs of Pre-College Science and Mathematics Education: Impact of a Digital National Library on Teacher
Education and Practice
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From Black Box to Crystal Ball
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Planning for Two Transformations in Education and Learning Technology
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Serving the Needs of Pre-College Science and Mathematics Education:
Impact of a Digital National Library on Teacher Education and Practice
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The Digital Library Concept
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Digital Libraries in K-12 Education
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The Role of Home Technologies in Education
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Infusing Web Content with Educationally Relevant Indices
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Infusing Web Content with Educationally Relevant Indices
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The Role and Value of a Digital National Library for Undergraduate SME&T Education
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DBS-Based Education and the Role of the Teacher
Emal, J., Masullo, M.J., Ruiz, A., , UNESCO, UK Open University,International Colloquium,
Virtual Learning Environments and the Role of the Teacher, Milton Keynes, UK, April 1997.
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A Digital Video Library Project for Teaching and Learning
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A Networked Education Infrastructure, Breaking the Barriers of the National Information Infrastructure
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First Workshop on the Role of Digital Libraries in K-12 Education
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A Prototype Digital Museum and Science Center
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Multimedia On-Demand,
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Project 2061: Multimedia Curriculum Blocks
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Multimedia On-demand and the Organization of Education Systems
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Multimedia On-Demand 1993 - Governors' Conference
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RHINO: Creating Learning Experiences, an Overview
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Multimedia Server Technology and its Application to Education
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The Technology is Now: Multimedia On-Demand
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Policy Management: An Architecture and Approach
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RHINO: A Curriculum Support System, Creating Learning Experiences
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Policy Management
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An Exploratory Educational Environment for Computer Supported Education
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A Methods Specification Language for Object Oriented Databases
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An Experimental Educational Environment
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Computers and Handicapped Children: AI and LEKOTEK's COMPUPLAY
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YES/L1: Integrating Rule Based, Procedural and Real-Time Programming for Industrial Applications
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Improved RETE Pattern Matching, Proceedings of the ITL Conference on Expert Systems
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YES/MVS and the Automation of Operations for Large Computer Complexes
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Isolating Functionality in a Real Time Expert System
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Integrating Expert System Technology with Traditional Programming Languages
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YES/L1: A Language for Implementing Real-Time Expert Systems
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